#64
[Suggestion]: Hide pump modes when holding cogwheels, shafts, etc.
#enhancement
Before you start
- I searched existing issues and this has not already been suggested.
What problem does this solve?
I've found it a little awkward trying to use the pump with the new feature, since it takes priority over placing blocks.
Proposed solution
Hiding the pump configuration when holding blocks that the mechanical pump can connect to, or are otherwise commonly used in create machines. Such as cogwheels, other pumps, shafts, pipes, etc.
Alternatives considered
Alternatively, move the turbine behavior to a more dedicated block for a cleaner look. Since it does look awkward having the configuration clipping through the cog piece, which feels a little unpolished compared to other create models.
Area
Pumps / valves